Monday, August 27, 2018

Week 1 Post

Game Dev Roles on a Team: Associate Game Designer for EA

The Job:

Description:
Would be responsible for the gameplay of EA games.  Make sure the game is balanced and would create different gameplay and game modes for the specific game, creating variety.  Create the vision that the game director has. Innovate designs that would make the game a better game.  Make gameplay clear.  Help make the game different than the previous ones.

Qualifications:  
I will soon have the bachelors degree necessary for this role.  I will need the 2+ years experience in the industry, which is something I will need to work on.  Passion and knowledge of sports which I do have. I believe that my communication skills are a work in progress, I am reserved when I do not know someone and generally only talk when I have to. 

Skills I Possess:
Declaring my Game Design major late in my Sophomore year, I am a little behind those who did start off as majors when the first became students here.  Also, kids have been designing games since early high school which unfortunately, I can not say the same for me.  However, my lack of expertise and knowledge in the digital design process, I believe I make up for in the ability to visualize balance and logic in games. Wanting to design and help process sports games, I believe that my knowledge and love for sports comes as an advantage I have to others.  I also may pick up a minor in writing.  This will help develop my writing and ability to put mine, as well as others thoughts into words.  

Thoughts About this Job Opportunity:
This job would honestly be a dream come true.  I have been playing FIFA since before I could walk and have watched it change and get better year after year.  However, I would love to put my touch on things, because there are animations in the game that I have not seen anyone in my 20 years of watching and playing soccer, perform. 





No comments:

Post a Comment